Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Away: Shuffle Dungeon (Nintendo DS) Review




Away Shuffle DungeonFlushed AwayMTV Fan Attack (Nintendo DS)
It blends the creative talents of Hironobu Sakaguchi, the creator of Final Fantasy, and Naoto Oshima, famed Sonic character designer. It's a simplistic role-playing game that emphasizes fast-paced dungeon-crawling and a unique presentation, but the lack of any depth or challenge makes it hard to stay interested for long.

The game is so player-friendly that it's often too easy, offering brief tutorials that explain almost every aspect, from gaining experience to shopping. Village exploration is very straightforward and occurs on the bottom screen, where it's displayed in primitive yet adequate 3D. The top screen, meanwhile, houses a convenient map that marks a star whenever your current goal is on the field, so you'll spend little time wandering around aimlessly. Most of the objectives amount to nothing more than simple, monotonous fetch quests, but if you get stuck, there's always a fortune teller to point you in the right direction, making every quest ridiculously easy.

Try out this combined baby of great minds by downloading Away: Shuffle Dungeon or buy Away: Shuffle Dungeon from Amazon.

If you interested with other Nintendo DS games for download, you may start here

Might & Magic: Clash of Heroes (Nintendo DS) Review



Might & Magic: Clash of HeroesDawn of HeroesHero's Saga: Laevatein Tactics
After appearing in numerous PC and console titles, the Might and Magic universe is being brought to the Nintendo DS by Ubisoft and developer Capybara Games. I am happy it did or else I will just envying those who own another handheld or console.

Might & Magic: Clash of Heroes is a turn-based strategy played on both screens. Your army is presented on the bottom screen, and your opponent's army is on the top. Units are ordered into eight vertical rows, and you need to maximise their effectiveness by grouping similar units together. Vertically lining up three of the same unit type and colour will create an attack formation, whereas a horizontal row will result in a defensive wall that your forces can stand behind. Adding another three units to either formation will combine the two groups to make a more powerful one. The catch, however, is that you can only move units that are at the bottom of the screen, and you have a limited number of moves per turn.

While you have a limited number of units at your command, you can call in reinforcements to fill your population to its capacity. Our forces included elven archers, bears, pixies, deer, and dragons, whereas the enemy forces consisted of demons and evil knights. The type and colour of replacement units are random, making gameplay feel like a puzzle game at times. Deleting miscoloured units in between those of the same colour results in an attack formation, with the added bonus of giving you an extra move. You'll lose health if you unsuccessfully block an attack, but you can do the same to the enemy. You can also create link attacks by forming columns of the same colour and unit, which results in an attack bonus. The more links you create, the higher the attack bonus, and the wealth of tactics at your disposal means that there are plenty of different possibilities for battle.

What are you waiting for? Download our Might & Magic: Clash of Horoes and get hooked or purchase Might & Magic: Clash of Heroes from Amazon.

If you interested with other Nintendo DS games for download, you may start here

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