The Legend of Zelda: Spirit Tracks (Nintendo DS) Review


The Legend of Zelda: Spirit TracksThe Legend of Zelda: Phantom HourglassNINTENDO DS LITE ZELDA PHANTOM HOURGLASS GLOVE KIT W STYLUS
In The Legend of Zelda: Spirit Tracks, Link has a valuable new companion in combat and puzzle-solving, the Phantom. A faceless knight in a hulking suit of armor with immunities to dangerous elements like fire and magma, the Phantom responds to Link's directional commands. Players can simply tap the Phantom with their stylus to take command of him, then draw a line on the touch screen to direct him where to go. He will engage enemies automatically when he comes within range of them. The stout Phantom can also be used as a platform to carry Link above and over dangers, or even run interference to block Link from harm or help finish off an enemy.
New In-game Items
Spirit Tracks also introduces a variety of new items and weapons to The Legend of Zelda franchise. One of the most notable is the Whirlwind, which Link uses to move items and overturn enemies. Players activate this by blowing into the microphone of the Nintendo DS or Nintendo DSi system. Other new items include a whip, useful both in combat and in platforming, as well as his train's cannon, which can shoot bombs into the distance.
Map Functionality
As with The Legend of Zelda: Phantom Hourglass, in Spirit Tracks players can look forward to helpful interactive map functionality. The game map appears on the system's top screen, as opposed to the action on the bottom, and players can draw notes on the in-game maps using the stylus on the touch screen. This allows players to quickly mark spots in the game world of note for later exploration, or to note them as already explored.

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If you are looking for a guide for Legend of Zelda: Spirit Tracks, there is one available get it here
This guide is nice, well done and thorough. It is organized and has great graphics and screen shots throughout. A big bonus to this guide is the removable poster size map. This shows the location of rabbits, warp gates and tracks that are unlocked by the Force Gem.
All locations are numbered and labeled (temples, stations, villages, etc.).

The guide starts out with a brief overview of all preceding Zelda games and goes into a tutorial for playing the game.

There is a complete list of items, friends and fiends.

Then the walkthrough begins.

This follows most game guide formats. There are a lot of screen shots with written details for getting through every aspect of the game - preparing yourself for hidden enemies, finding gems and items, finding warp gates and other oddities that you may only stumble across while playing.

Like any game guide, if you follow-it too closely, you can loose the fun of the game. Sometimes it is better to get through a portion of the game and then go to the guide to see what you might want to go back and fill-in or retrieve.

Although most tools in this guide will ultimately be available online in short order, the fact is that having the guide at your disposal with all information in one place is a big help. It saves the time of searching online or waiting for someone to finish writing their walkthrough.

If you are interested in the free Japanese version of Legend of Zelda: Spirit Track, you can get one here.

If you interested with other Nintendo DS games for download, you may start here

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