5 Interesting Things about Link of the Legend of Zelda



I am a fan of the Legend of Zelda series even when it was still in the GBA. Here are a few things you might be interested about the main character in Legend of Zelda, Link. This is from Asylum.com

1) Link is the strong, silent type

Outside of a few rare instances, Link is the most mute video game character ever, right up there with "Tetris"'s L-block and the little square from "Adventure." Sure, when cartoon Link debuts in "The Legend of Zelda: The Wind Waker" he shouts "come on!" to beak-nosed bird girl Medli, and he often yells unintelligible battle cries, but otherwise he keeps his mouth shut and his eye on the prize, which more often than not is saving Zelda's skin. Oh, and for the sake of argument, we're completely ignoring those Philips CD-i Zelda games that made us want to punch the TV in the vain hope Link would feel it.

2) The boomerang is Link's best friend

One of Link's most trusty side weapons, the boomerang has appeared in virtually every Zelda game to date. However, giving a green-tunic-wearing elf, who is able to cast magical spells and has a sword that shoots energy bolts, a boomerang does seem strange. It's like giving an Army Ranger a BB gun. Luckily, Link often has reason to use the weapon as it stuns certain enemies and retrieves far away items. We wish actual boomerangs could do that; we'd use 'em to fetch sandwiches and bottles of alcohol.

3) Link hates the movies

Despite being one of the longest-running, most popular video game series of all time, "The Legend of Zelda" has never been turned into a Hollywood film. Judging by some of Nintendo's other silver screen efforts (the "Super Mario Bros." film leaps to mind), this is probably a good thing. Can you imagine not only forcing Link to speak, but casting him? It'd be a nightmare for Zelda fanboys, who aren't just notoriously hard to please, but actually impossible to please. For what it's worth, our vote would go to Shia LaBeouf for his masterful ability to evoke raw emotion with as little dialogue as possible.

5) Link left his three hearts in Hyrule Castle

A staple of the series since its inception, Link begins each quest with a measly three hearts, which represent (obviously) his health. Taking hits from enemies decreases his life, giving an all-too-literal meaning to the term "heart attack." Link can refill his health by picking stray, floating hearts off the ground, which we'd like to think is a metaphorical call for health-care reform, specifically in regard to organ transplant waiting lists. Even Hyrule has socialized medicine, albeit in the form of smashable jars that hide healing fairies and rejuvenating elixirs brewed by witches.

5) Link travels in style

Through the years, Link's had to traverse myriad environments, from vast oceans to rolling plains. Some of the modes of transportation he's used, from least weird to weirdest: raft, horse, steam train, talking boat.

No comments:

Post a Comment